I worked on this paper for four weeks. Not because I struggled with my Game of the Year picks, but because of this – My 1,000th article for TheGamer – will also be my last.
I’ve been with TheGamer since 2018, when we were a news site with 5 to 10 posts per day. From exciting new initiatives and exponential growth to growing and extra pains, EXTREMELY long days and nights, I feel like I’ve seen it all in my nearly 4 years with TG. Now, it’s time for me to start my next adventure.
Before I leave, though, I’m here to give you my ultimate top 10 list for TheGamer and explain to you exactly why my surprisingly surprising number one pick is so much fun. well worth your time and attention (apart from nine other titles).
So without further ado, here are the Game of the Year 2021 picks, in my opinion.
10. Demon Slayer – Kimetsu no Yaiba – The Hinokami Chronicles
2020 was a year where I really fell in love with the JRPG and anime genres. Demon Slayer – Kimetsu no Yaiba – Hinokami Chronicles continues that trend into 2021 with stunning visuals and even better combat mechanics. It’s a shame that the title doesn’t necessarily go the way of a traditional fighting game, drawing the community at eSports-style events, because I think the head-to-head battles have blown a lot of steam. A breath of fresh air into the fighting game genre. Either way, Kimetsu no Yaiba – The Hinokami Chronicles is definitely worth a try if you’re a fan of anime (or anime in general).
9. Halo Infinite
Halo Infinite actually the last game that I add to my list. I’m not sure I’ll add it since I just started the single player campaign, but I just can’t stop playing multiplayer. It feels like a traditional Halo experience – something I haven’t really felt since Halo 2. I’m less interested in Halo’s story than most, but the multiplayer alone is worth it. included in this list.
Littlewood came out of nowhere for me. I watched the game again about the whim of helping a friend and it became one of those games that won a perfect score. This is a simple game that just shows you rebuilding your homeland and helping its citizens, but in an extremely calm and relaxing way, without any threats, deadlines or other stressors. The Switch version of the game is a great way to wind down after a long day or right before bed.
7. Back 4 Blood
Left 4 Dead’s spiritual successor has everything I loved about the original games, but takes it to the next level with bigger enemies and higher stakes. I know I’m in the minority of this saying, but I even try to enjoy it Back 4 Blood’s deck building and a progression system on launch – both are mechanics that I don’t normally tend towards. I still haven’t played with the same group of friends I played L4D with back in college (the results are definitely a pain, aren’t they?), but when it happens, it will be glorious.
6. Forza Horizon 5
I think Forza Horizon 5 is this year’s “game I didn’t know I needed”. From the opening tutorial to the massive world just begging to be driven, Forza Horizon 5 plays great and looks absolutely stunning. The best part, though? My son loves to sit with me as I play, making Forza Horizon 5 one of the first video games he really cares about. “Want to drive, Dada?” You bet, kid.
5. Atelier Ryza 2: Lost Legends & the Secret Fairy
Atelier Ryza 2: Lost Legends & the Secret Fairy Grab the pie for the most exciting game of the year. Sure, there are monster battles and the crafting/alchemy mechanic is a bit overwhelming, but there’s no world I’d rather explore than this one. Sometimes, I just need to run around the magnificent city center and hang out with Reisalin “Ryza” Stout in Her apartment That would definitely be a way too expensive for me in real life.
4. Pathfinder: Wrath of Righteousness
Unlike Forza Horizon 5, Pathfinder: Wrath of the Righteous EXACTLY a game I’ve needed for a long time. The pandemic has basically wiped out my two years of playing any Dungeons & Dragons (remote play isn’t the same for my team), but Pathfinder: Wrath of the RiFast gives me my own personal campaign to play. With incredible depth in character creation, along with a massive world and rich storytelling, Pathfinder: Wrath of the Ri Right gave me the D&D experience I desperately needed this year.
3. Elite 2
The Chivalry brand is one that will always hold a special place in my heart with its beheadings, splits, and hilarious jokes. Chivalry 2 takes everything back to the original and turn it up a step with even bigger battles and more deadly weapons – the best of which is arguably ballista bolt, with the most ridiculous (and hilarious) weapon being a dead fish.
Another game inspired by Dungeons & Dragons, Demeo Take the tabletop genre to a whole new level in this VR dungeon crawler RPG. You may be playing with figurines, but Demeo offers just as immersive a D&D experience as you can get when you’re exploring dark corridors and facing a variety of dangerous enemies. I haven’t had a chance to see the game’s free expansion, Realm of the Rat King, but I’m happy to come back from my holiday and kick a rodent’s tail.
I’d be really surprised if this made the other GOTY list (especially at #1), but Cyberpunkdreams , without a doubt the best game I’ve played this year. It’s kind of a text-based, self-chosen adventure game set in a dystopian cyberpunk future, with a deck-builder and extremely efficient luck. I’ve spent countless hours in Cyberpunkdreams (my most played game of the year, by far), but I still feel like I’ve barely touched the surface of an incredibly deep world steeped in mystery and intrigue. guide. I’m not usually the type to play text-based games, but Late Night Games – the team behind Cyberpunkdreams – created something very special.
“Still, aren’t we having a little fun?”
In a completely ideal world, my final review for TheGamer would be It Takes Two, clearly, ended up in this GOTY list. You see, my first video game review for the site – also the first review for TheGamer, period – was A way out, another great title developed by Josef Fares / Hazelight Studios.
I don’t think there could be a more appropriate title to tie up my review career here at TG, especially since my A Way Out review comes at a rather low point in my life. I. Although, personally, this year has been one of the worst I’ve ever had, I feel like I’ve finally reached the light at the end of the tunnel and feel incredibly blessed and grateful to have be in the same position as me. I haven’t played It Takes Two, but you can bet I intend to do so soon – while potentially reliving my first review and all subsequent reviews and opportunities at here at TheGamer.
There’s a lot I want to say, but I’ll say it here: I’m so grateful for my time at TG; my teammates old and new (Ben and Patrick, I owe you everything!); great external partners, independent developers/publishers, and PR reps with whom I have collaborated; and for you, readers. Thank you.
There’s no wrong way to level up a new job or class in Final Fantasy 14, but there are quicker and more efficient paths.
About the author
https://www.thegamer.com/thegamer-game-of-the-year-editors-pick-2021-sam-watanuki/ TheGamer Game Of The Year Editor’s Pick, 2021