Technology

Roblox revenues surpass $500m in Q3, bookings up 28%

Roblox has launched its financials for the third quarter of 2021, ended September 30, and has reported a 102% improve in income year-over-year.

In Q3, the platform generated $509 million, whereas bookings had been up by 28% to $637 million. Internet loss for the quarter was $74 million, virtually half of the $140 million loss reported in Q2.

Roblox additionally noticed an uptick in gamers; day by day lively customers hit 47.3 million, a 31% in comparison with the identical interval final yr.

The corporate cited development in all of its core metrics regardless of Covid-impacted intervals and back-to-school seasonality.

“Engagement is our north star. We’re more than happy that throughout the third quarter, individuals of all ages from throughout the globe selected to spend over 11 billion hours on Roblox,” stated David Baszucki, Chief Government Officer of Roblox.

“We’re blissful to report that the developer neighborhood earned over $130 million within the quarter and is on tempo to earn properly over $500 million this yr. As we end 2021 and head into 2022, we’ll proceed to spend money on modern know-how to allow our developer neighborhood to do what they do greatest – construct and create.”

The corporate began trading back in March, and closed its first day on the New York Inventory Change with a $38 billion market cap.

Roblox’s platform has additionally been fruitful for third get together studios; just lately, music sport developer Splash raised $20 million in Series A to gas its ongoing growth.

Israeli video games studio Toya additionally raised $4 million in seed funding back in September to additional its presence on the Roblox platform.

https://www.gamesindustry.biz/articles/2021-11-09-roblox-revenues-surpass-usd500m-in-q3-bookings-up-28-percent | Roblox revenues surpass $500m in Q3, bookings up 28%

TaraSubramaniam

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