Nintendo Patent Shows Breath Of The Wild 2’s New Gameplay Mechanics

Nintendo has filed patents for several new game features in Breath of the Wild 2, giving us a closer look at some of the new things Link can do.

When Nintendo shared the first gameplay trailer for Breath of the Wild 2, fans noticed that Link could be seen performing some new moves in the trailer. It’s not clear how much control the player has over them, but it seems Link can dash through the ground like Inkling, reverse time for some objects, and free-fall through the air, similar to Skyward Sword.

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As reported by Gamereactor, Nintendo has filed patents for all three of these game mechanics, revealing a little more about how they work. The first of these is the gradual movement through the ground that we’ve seen Link perform, which features him moving slowly through the ceiling like an inverted drop of water. The patent for this move reveals that it can be done at any time, as long as Link can reach the top.


The second patented move is a bit simpler. At one point in the trailer, we see Link rewind the trajectory of a barbed steel ball to go back up a hill. As you might expect, the patent shows that Link can rewind time for certain objects, with the amount of time that they were reversed displayed by a meter next to Link, similar to like his own endurance gauge. It’s a bit difficult to figure out exactly which items the Link is reversible from the diagram, but it makes sense if those are the only ones that are active.

The last patented ability is the free fall motion we saw in the trailer. Interestingly, the description that accompanies the diagram shows that Link can drop in a number of different locations, such as being able to dive or fall backwards, and that Link can also shoot arrows when dropped. this attitude. Link can shoot in the air in the first game, but the implication here is that air combat will be a deeper focus.

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