Half-Life Mod adds Ray-Tracing to the original game of the 90s

A modder is adding RTX arrive Half-life, giving the game a fresh coat of paint nearly 20 years after its launch. They just released a trailer, showing side-by-side comparisons and gameplay with ray tracing enabled.

“Half-Life: Ray Traced integrated real-time path tracking into the original Half-Life (1998),” the description reads. “With hardware-accelerated ray tracing, it’s possible to calculate global illumination, reflections, refractions, ghosting, and other visual effects at an interactive frame rate.”

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The last time we saw something like this was two years ago with Quake 2 RTX, an official introduction to ray tracing made by plastering it on 90s FPS. It works despite the huge gap between 90s graphics and 2020’s lighting technology. Somehow, the two together aren’t as Frankenstein as you’d expect, and the players seem to agree. It was a hit, sitting at ‘Very Positive’ on Sauna. Half-Life with the same RTX casts a modern light on the older, dimmer polygons, but it has a distinct charm that one commenter highlighted as “strangely satisfying”. You can see it below.

Original Half-Life’s environment and atmosphere is kept intact, albeit with more realistic lighting, bringing everything from window panes to explosions to life. Suddenly grenade launchers light up a room while buildings with skylights don’t feel the same way. But it shines especially in the light show of the beginning where you push the indistinct crystal into a giant laser because what could happen?

Well, the whole room started to explode in a hazy display of interdimensional chaos, dragging in a crowd of alien refugees running with their tails sandwiched between their legs from the Combine. It was already an impressive shot, especially in the ’90s, but with ray tracing it’s taken to the next level. It’s also not the first time fans have tried to up the pace for the original Half-Life.

Yes fan-made Black Mesa remake, a decades-long project from fans who built Half-Life from the ground up in the Source engine, putting it on par with Half-Life 2. Maybe one day we’ll see it with RTX enabled, but for now, we can expect the ’90s FPS of another mark done with ray tracing treatment in 2022. As modder sultim_t said,[It’ll] released when mod [is] Ready. These things, they take time. “

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