Serial entrepreneur Marcin Świerkot, founder of board game publisher Awaken Realms, have a hot hand. Not just his ISS Vanguard of the most anticipated new board games coming this year, but his new crowdfunding platform Gamefound ready to be a Kickstarter heavyweight. He told Polygon that it will exit beta in the next few months, opening the door to more tablet creators around the world.
Kickstarter launched in 2009 with the goal of revolutionizing the way creative projects are funded. While consumer electronics like the Coolest Cooler and the Pebble Smartwatch garner plenty of headlines, tabletop gaming has grown to become the tech company’s biggest source of crowdfunding revenue. this. But the platform was not originally built to be a platform for pre-ordering miniature heavy board games and board role-playing games (TTRPGs).
Gamefound absolutely is, and Świerkot says he’s ready to compete with the Brooklyn-based crowdfunding platform. His ambitious goal is to increase the tech company’s tablet crowdfunding revenue by 25% by 2022. Kickstarter has turned a profit. over $270 million for board games last year. That means Świerkot’s target is $67.5 million.
Based on his 2021 results, he seems to have some momentum behind him.
Gamefound . Highest Earning Campaigns
|ISS Vanguard (2020)||Awaken Realms||$4,912,097||28,962|
|Too many bones||Chip Theory Game||$3,392,804||11,823|
|Robinson Crusoe Collector’s Edition||Portal Game||€2,277,000||17.313|
|Chronicles of Drunagor: Age of Darkness Apocalypse||Creative game studio||1,954,908 USD||6.495|
|Lord of Ragnarok||Awaken Realms||€ 1,673,875||10.368|
|The Elder Scrolls V: Skyrim The Board Game||Modiphius Entertainment||£1,250,117||7,247|
|Masters of the Universe: Fields of Eternia||Archon Studio||€912.028||5.317|
|Kingdom Rush: Elemental Uprising||Lucky Duck Game||$865,673||7,676|
|Wild Assent – Lavon Rising||Lazy game||$809,560||2,840|
|HXPlore It: The Domain Of Mirza Noctis||Hexplore It||$507.179||2947|
Gamefound has been around for a while, acting as a BackerKit-style post-campaign platform for making late commits, coordinating global execution, and processing payments. But its new crowdfunding features include a lot of bells and whistles. Stretch Goals are fully integrated, as are add-ons and upgrades – features common on most crowdfunding campaigns on the table today. It allows creators to run their campaigns from a variety of countries and in a number of different currencies. It even boasts a brand new system for seamless management Europe’s increasingly complex VAT structure – just what the creators on the countertop asked for.
Most importantly, it centers a community of certain games around a single destination, rather than what has become a distinctive, broad set of platforms (indie sites, Board Game Geek sites. , YouTube channels, crowdfunding pages, and crowdfunding back pages) needed to create and maintain communities and bring new products to market.
Gamefound kicks off crowdfunding in 2021 with a modest implementation, set up a campaign selection directly selected throughout the year. Świerkot told Polygon that his company ended the year with more than $22 million in creator earnings — and that doesn’t include post-campaign purchases. A total of 31 projects have been successful, far from Kickstarter’s 3.520. But what the Polish company lacked in volume it made up for in cash. A total of six campaigns hit the million-dollar mark last year.
Despite that success and its platform’s robust feature set, Świerkot credits its creators with credit.
“I am 100% convinced of this [success is due to] games and the publishers behind them,” he told Polygon in an interview. “The [intuitive design of the] background can help a bit, […] but I’m sure on Kickstarter they will be very successful as well. ”
With the platform in the final stages of a full release, he says the challenge now is to prove the value of Gamefound to creators who have never used it before. At the same time, Kickstarter sent out some very cryptic messages, telegraphing a move to blockchain technology that has angered and alienated creators and supporters alike. Kickstarter says that the move will be an open-source protocol that is claimed to be eco-friendly. Many people are still skeptical, or downright competitor, about change.
“You have a Kickstarter saying, ‘Guys, our vision is blockchain!’ And you have millions of people saying, ‘Guys, this is not a good direction. Don’t do it,” Świerkot said. “If Kickstarter believed in crowdfunding, they would say, ‘Yes, we got it. YES. You’re right.’ Or, ‘We’ll tweak it because you provide this feedback’ or whatever. [Instead], they just double down. ”
It seems, at least in the short term, that Gamefound’s biggest draw is not the robust feature set it has, but a confusing feature – blockchain technology – that it lacks. Instead of pouring energy into web 3.0, Świerkot says he’s instead focusing on the basics of creating a traditional website. He’s looking to be the tablet industry, what Steam is for the PC game industry – a global platform where developers of all shapes and sizes can bring their products to life. them to market, a virtual store where things like credit card payments and taxes are handled seamlessly behind the scenes, and a portal for community engagement.
“If I was a creator and suddenly I had to adjust to 100 different tax jurisdictions, that would be impossible,” Świerkot said. “The digital game market wouldn’t be possible if Steam didn’t step in and say, ‘Listen, you guys make great games. We will take care of the global tax for you. We will certainly share our profits. ‘ But right now, look how many indie games are thriving on it. You can be a single guy, and your only job is to make a game, and then Steam takes care of the rest.”
After exiting beta, Gamefound will still be in slow launch form. Creators will be vetted based on their past projects and the size of their organization, so individual or small creators won’t be able to join right away. But Świerkot sees his creation as a lifeline for developers and publishers of mid-sized tablet computers that break away from Kickstarter.
“As a platform, we are calling on major publishers who want to handle [crowdfunding] professionally,” he said, “The People [livelihoods] depends on the results you have from the platform and whether the platform works or not. You expect the professionalism of the platform.
“It is most important how much people trust you,” says Świerkot, “regardless of the background.”
https://www.polygon.com/tabletop-games/22900946/kickstarter-competitor-gamefound-blockchain-beta Gamefound could be the new alternative to crowdfunding board games