Elden Ring there will be a poisonous swamp. That’s because malicious swamp enthusiast and sadist poisons player Hidetaka Miyazaki, president of developer FromSoftware and director of Elden Ring, simply “couldn’t help” itself. He just makes everyone carry a special flower or herb in their inventory and lets the fans of his game watch their hit points slowly deplete while dealing with everything else. a game FromSoft throws at them.
In a new Interview from Game InformerMiyazaki says that he “rediscovered” [his] likes to make poison swamps. “I’m not sure when he intended to lose it, because of the toxic swamp situation in the soul of the devil‘Valley of Sorrows, Dark souls‘Blighttown, Dark Souls 2Harvest Valley of, Dark Souls 3Farron Keep, Sekiro: Shadows Die TwiceAshina Depth, and BloodborneVery cleverly named Poison Swamp. The screenshot above this post, full of giant ants and raw egg sacs, is most likely Elden Ringpoison swamp. It definitely has vibes.
“I know how people feel about them,” Miyazaki told Game Informer, “but you know, suddenly I realized that I was in the middle of making one and I just couldn’t help myself. It just happened.”
“Love” Miyazaki seems to have been awakened to a new level of cruelty, as he hinted that there is something “particularly horrifying” in the story. Elden Ring, a pain called Scarlet Rot that he says is different from the poison and toxic status effects in his previous games. So great! Just great. If it’s anything like Dark souls‘the infamous curse effects (which From had to nerf at one point, as it was purely evil), Elden Ring Players are taking on an exciting challenge when the game launches next month.
So yes, Elden Ring seems to be just as challenging as other recent FromSoftware games. In one Private interview with PlayStation BlogMiyazaki stated that the studio “did not intentionally try to reduce the difficulty of the game,” but noted that Elden Ring can be more manageable to complete than other Souls games.
“[T]The player’s degree of freedom to go through the world or come back to challenge later are all factors that I feel will help people get through the game at a more leisurely pace,” said Miyazaki. “Also, there is no focus on pure action. Players have more agency to dictate their approach against, such as bosses in the underworld and how they use stealth in different situations. We’ve even reduced the number of hoops you have to jump through to enjoy it in multiplayer. So we hope the players embrace that idea and get help from others. And we feel like the overall clear rate will go up this time because of these things. “
Of course, all of that depends somewhat on how many of those players will be mining when they figure out what a Scarlet Rot is. We will know more on February 25th, when Elden Ring is expected to launch PlayStation 4, PlayStation 5, Windows PC, Xbox One and Xbox Series X.
https://www.polygon.com/22907130/elden-ring-difficulty-poison-swamps-hidetaka-miyazaki Elden Ring will have poison swamp, very difficult, FromSoftware boss says